@startuml
sprite $mendeley [48x48/16] {
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003FFFFFFF1000000002FFFFFFFF1000000002FFFFFFF300
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}


!define FA6_MENDELEY(_alias) ENTITY(rectangle,black,mendeley,_alias,FA6 MENDELEY)
!define FA6_MENDELEY(_alias, _label) ENTITY(rectangle,black,mendeley,_label, _alias,FA6 MENDELEY)
!define FA6_MENDELEY(_alias, _label, _shape) ENTITY(_shape,black,mendeley,_label, _alias,FA6 MENDELEY)
!define FA6_MENDELEY(_alias, _label, _shape, _color) ENTITY(_shape,_color,mendeley,_label, _alias,FA6 MENDELEY)
skinparam folderBackgroundColor<<FA6 MENDELEY>> White
@enduml